Smoke simuations have been an area of interest of mine for a long time. In the past, I didn’t have the ability to render them since my hardware was inadequate to do it in a reasonable timeframe.
I apologize posts have been infrequent lately. I have been pretty busy since the beginning of the Fall with work.
That said, I have been really interested in returning to colored fluid renders like this. I experiment with a couple of different looks, different render sample rates and simulation settings. Continue reading “Aqua Flush”
Fractal abstract art has been my fetish the last few months. Hopefully 3d renders will draw my attention again soon but until then, here was a project from over the weekend:
I have finally found a successful way to create quality resizable text using Open Source software! Fractal renders were all done with Mandelbulber 3d. My art is always done with Open Source software. Enjoy!
My initial image associated with Open source is Linux, not surprisingly. It has an attractive front in that it is free. But Linux has more than just that initial foot into the door for pc users. Continue reading “Opensource Freedom: Where the opensource community is pushing bounderies”