Move Moving Fractals!

This project brought together several software programs. I began with Fractorium for the alpha fractal image sequence, then used Blender 2.8 (beta) to create the background using only Cycles shader nodes. Fractorium Still.png

This was the first real project I did in Blender 2.8. Blender 2 8.pngAfterward, I composited them together in Natron and added some special effects. As can be seen in the screenshot, I went back-and-forth experimenting with floating-orb particles eventually deciding against them.


At the beginning, The “sliding screenshot panes” were a learning opportunity for me in that I used the “holdout” cycles shader node for the first time! Blender.png

Alien Vistas Fractal Compilation

I found another fractal-editing software worthy of the quality output I have become accustomed to! It is called Jwildfire, and a couple of these were rendered with it. The others were rendered with Mandelbulb3d (MB3d), or recycled old images I revamped with some GIMP layer masking!

October Abstractions

Fractal abstract art has been my fetish the last few months. Hopefully 3d renders will draw my attention again soon but until then, here was a project from over the weekend:

I have finally found a successful way to create quality resizable text using Open Source software! Fractal renders were all done with Mandelbulber 3d. My art is always done with Open Source software. Enjoy!